techart (6)

Getting best normalmap bakes

AKA why there are seams on my normalmaps / why there is weird shading on my model tl;dr version for people who cant read: synchronise your smoothgroups and uv islands. for people who arent very good at thinking: uv piece = uv island = uv…

MACROSCRIPT: open max file location in explorer

Very short one, written literally 5 minutes ago. Execute below maxscript to create macroscript in Customise User Interface menu, and use it to quickly open folder where the max scene is saved: macroScript OpenMaxFileLocation category:"_Piro_Tools" tooltip:"open max location" ( command = "explorer" commandArg = maxFilePatch…

MACROSCRIPT: Move/Scale uv chunks by value

Maxscript I wrote to help myself packing all the atlases from various textures, working on envirnoment jobs. Allows you to easily scale / move uv chunks / groups of them by defined values by clicking a D-PAD like controls. You need to have your UV…

MAXSCRIPT: Change the UVW Unwrap checker size on the fly.

Script that does something noone thinks about unless needed - adjusts size (or tiling if you wish) of checker board from UVW Unwrap modifier window (so it doesnt touch your material tiling, and checker vanishes after you exit UWV Modifier) Includes two macros, one for…

MAXSCRIPT: Centering pivot on selected object.

Small, very simple script that saves me few clicks: macroScript centerPivot Category:"_Piro_Tools" toolTip:"Center Pivot" ( $.pivot = $.center ) Centers the object pivot to geometry-weighted center, especially usefull when you duplicate mesh elements using shift+drag method. Found again here: Bind it to key, quad or toolbar as…